Alone in the Dark Wiki


Theodore 'Ted' Carnby, a.k.a. The Hunter, is the grandson of Edward Carnby and one of the playable protagonists of the spin-off video game Alone in the Dark: Illumination. Although believed to be his descendant, with his own backstory and early career, "Theodore" is loosely implied to in-fact be Edward himself, living and hunting anonymously under an assumed name, kept alive and well from the events of New York in 2008.

Like his ancestor, Ted is a private investigator who specializes in paranormal cases involving the supernatural or the occult. He has a background as both a police officer and soldier, and thus carries specialized firearms during in-the-field cases where he very often encounters malignant otherworldly creatures, effectively making him a monster hunter as well.

Background[]

As a direct descendant of Edward Carnby, the Hunter grew up enthralled by the adventures of the “Supernatural Private Eye.” He knew every detail of every case, including the notes of the strange creatures encountered. His grandfather was his mentor and as such the Hunter vowed that he too would help rid the world of the evil Darkness.

Alone in the Dark: Illumination[]

A year ago, the Deluge Multinational Company, under the direction of the billionaire CEO Mitch Preston, purchased and re-opened the defunct Lorwich coal mine. Ever since, accidents and animal attacks had leaked out from the township. Then, all of a sudden, Lorwich went completely quiet, with no communication in or out; all those sent to investigate never returned.

Carnby's new client wanted to know why, so he requested Carnby to rendezvous with one of his employees, a Contact, waiting for him inside the town, by the coal mine. The Client insisted that the Contact had valuable information that would help Carnby get to the bottom of the Lorwich mystery.

However, as Carnby sets foot in the train station that would lead him to his rendezvous point, his indifference shifted to vigilance.

Primary Weapons and Abilities[]


Abilities- pre patch[]

Before the Patch Summer 2016 Update , Ted's weapons were a pair of Piranha .44 and the SAR-87 , SM50 and PA4 machine guns , all equipped with flamethrowers.

Common Abilities:[]

Stamina

Stamina

Health

Health

Gun Damage

Gun Damage

Reload

Reload

Resources

Resources

Cost of skills?

Cost of skills?

Increases maximum stamina by 10%

Increases maximum stamina by 10%

Increases maximum health by 10%

Increases maximum health by 10%

Increases gun damage by 5%

Increases gun damage by 5%

Increases charging speed by 5%

Increases charging speed by 5%

Increases the amount of collectables by 10%

Increases the amount of collectables by 10%

Decreases the cost of skills by 10%

Decreases the cost of skills by 10%

Increases maximum stamina by 20%

Increases maximum stamina by 20%

Increases maximum health by 20%

Increases maximum health by 20%

Increases Gun Damage by 10%

Increases Gun Damage by 10%

Increases recharge speed by 10%

Increases recharge speed by 10%

Increases the amount of collectibles by 20%

Increases the amount of collectibles by 20%

Decreases the cost of skills by 15%

Decreases the cost of skills by 15%

Increases maximum stamina by 30%

Increases maximum stamina by 30%

Increases maximum health by 30%

Increases maximum health by 30%

Increases gun damage by 15%

Increases gun damage by 15%

Increases recharge speed by 15%

Increases recharge speed by 15%

Increases the amount of collectibles by 30%

Increases the amount of collectibles by 30%

Decreases the cost of skills by 20%

Decreases the cost of skills by 20%

Increases maximum stamina by 40%

Increases maximum stamina by 40%

Increases maximum health by 40%

Increases maximum health by 40%

Increases gun damage by 20%

Increases gun damage by 20%

Increases recharge speed by 20%

Increases recharge speed by 20%

Increase the amount of collectibles by 40%

Increase the amount of collectibles by 40%

Decreases the cost of skills by 25%

Decreases the cost of skills by 25%

Increases maximum stamina by 50%

Increases maximum stamina by 50%

Increases maximum health by 50%

Increases maximum health by 50%

Increases gun damage by 25%

Increases gun damage by 25%

Increases recharge speed by 25%

Increases recharge speed by 25%

Increase the amount of collectibles by 50%

Increase the amount of collectibles by 50%

Decreases the cost of skills by 30%

Decreases the cost of skills by 30%

Increases maximum stamina by 80%

Increases maximum stamina by 80%

Increases maximum health by 80%

Increases maximum health by 80%

Increases gun damage by 40%

Increases gun damage by 40%

Increases recharge speed by 35%

Increases recharge speed by 35%

Increases the amount of collectibles by 70%

Increases the amount of collectibles by 70%

Decreases the cost of skills by 40%

Decreases the cost of skills by 40%

Increases your maximum stamina by 150%

Increases your maximum stamina by 150%

Increases your maximum health by 150%

Increases your maximum health by 150%

Increases gun damage by 80%

Increases gun damage by 80%

Increases recharge speed by 50%

Increases recharge speed by 50%

Increase the amount of collectibles by 100%

Increase the amount of collectibles by 100%

Decreases the cost of skills by 60%

Decreases the cost of skills by 60%



Class Abilities:[]

Flamethrower: Flamethrower installed on all of Ted's machine guns

Flamethrower: Flamethrower installed on all of Ted's machine guns

Ammunition capacity: The capacity of the machine gun magazines

Ammunition capacity: The capacity of the machine gun magazines

Submachine Gun Damage: The damage ability of Ted's submachine guns

Submachine Gun Damage: The damage ability of Ted's submachine guns

Rate of fire: The rate of fire of Ted's submachine guns

Rate of fire: The rate of fire of Ted's submachine guns

Flamethrower damage: Damage caused by the flamethrower

Flamethrower damage: Damage caused by the flamethrower

Increases the range of the flamethrower by 10%

Increases the range of the flamethrower by 10%

Increases magazine capacity by 10%

Increases magazine capacity by 10%

Increases Machine Gun Damage by 10%

Increases Machine Gun Damage by 10%

Increases the rate of fire of machine guns by 5%

Increases the rate of fire of machine guns by 5%

Increases damage done by Flamethrower by 10%

Increases damage done by Flamethrower by 10%

Increases the range of the flamethrower by 20%

Increases the range of the flamethrower by 20%

Increases magazine capacity by 20%

Increases magazine capacity by 20%

Increases Machine Gun Damage by 25%

Increases Machine Gun Damage by 25%

Increases the rate of fire of machine guns by 10%

Increases the rate of fire of machine guns by 10%

Increases damage done by Flamethrower by 20%

Increases damage done by Flamethrower by 20%

Increases the range of the flamethrower by 30%

Increases the range of the flamethrower by 30%

Increases magazine capacity by 40%

Increases magazine capacity by 40%

Increases Machine Gun Damage by 60%

Increases Machine Gun Damage by 60%

Increases the machine gun fire rate by 15%

Increases the machine gun fire rate by 15%

Increases damage done by Flamethrower by 35%

Increases damage done by Flamethrower by 35%

Increases the range of the flamethrower by 40%

Increases the range of the flamethrower by 40%

Increases magazine capacity by 80%

Increases magazine capacity by 80%

Increases Machine Gun Damage by 140%

Increases Machine Gun Damage by 140%

Increases the rate of fire of machine guns by 20%

Increases the rate of fire of machine guns by 20%

Increases damage done by Flamethrower by 70%

Increases damage done by Flamethrower by 70%

Increases the range of the flamethrower by 50%

Increases the range of the flamethrower by 50%

Increases the rate of fire of machine guns by 30%

Increases the rate of fire of machine guns by 30%

Increases the rate of fire of machine guns by 50%

Increases the rate of fire of machine guns by 50%



Post-patch:[]

Following the Patch Summer 2016 Update, the weapons become: a single Piranha. 44, the M4 submachine gun , a hunting rifle while the integrated flamethrower to the weapons is removed and is now a weapon in itself.

Hunt7.1
Hunt6.1
Hunt6.2
Hunt5.1
Hunt5.2
Hunt5.3
Hunt5.4
Hunt5.5
Hunt5.6
Hunt4.1
Hunt4.2
Hunt4.3
Hunt4.4
Hunt4.5
Hunt4.6
Hunt4.7
Hunt4.8
Hunt4.9
Hunt4.10
Hunt3.1
Hunt3.2
Hunt3.3
Hunt3.4
Hunt3.5
Hunt3.6
Hunt3.7
Hunt3.8
Hunt3.9
Hunt3.10
Hunt2.1
Hunt2.2
Hunt2.3
Hunt2.4
Hunt2.5
Hunt2.6
Hunt2.7
Hunt2.8
Hunt2.9
Hunt2.10
Hunt1.1
Hunt1.2
Hunt1.3
Hunt1.4
Hunt1.5
Hunt1.6
Hunt1.7
Hunt1.8
Hunt1.9
Hunt1.10
ComuniAbil
IllIconMagnum
IllIconMitra
IllIconFucile
IllIconFiamme

Appearance[]

  • Theodore bears a noticeably strong resemblance to his late ancestor, as mentioned in several of the narrative dialogue, implying he could be Edward Carnby himself, however he doesn't have the noticeable scar on the side of his face.
  • He featured the similar hair style to the Edward Carnby in the 2008 game.

Trivia[]

  • Ted Carnby is often regarded by the community as a generic rip-off of Leon S. Kennedy from the Resident Evil franchise, due to the similarities in the outfit's design and his haircut.

Gallery[]

Appearances[]

Alone in the Dark: Illumination