Alone in the Dark Wiki
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==== '''Class Abilities:''' ====
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{{AbilityHunterPrePatchClass}}
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=== '''Post-patch:''' ===
 
=== '''Post-patch:''' ===

Revision as of 08:36, 29 June 2020


Theodore 'Ted' Carnby, a.k.a. The Hunter, is the alleged grandson of Edward Carnby and one of the playable protagonists of the spin-off video game Alone in the Dark: Illumination. Although believed to be his descendant, with his own backstory and early career, "Theodore" is loosely implied to in-fact be Edward himself, living and hunting anonymously under an assumed name, kept alive and well from the events of 2008's Alone in the Dark.

Like his ancestor, Ted is a private investigator who specializes in paranormal cases involving the supernatural or the occult. He has a background as both a police officer and soldier, and thus carries specialized firearms during in-the-field cases where he very often encounters malignant otherworldly creatures, effectively making him a monster hunter as well.

Background

As a direct descendant of Edward Carnby, a hero of the original Alone in the Dark, the Hunter grew up enthralled by the adventures of the “Supernatural Private Eye.” He knew every detail of every case, including the notes of the strange creatures encountered. His grandfather was his mentor and as such the Hunter vowed that he too would help rid the world of the evil Darkness.

Alone in the Dark: Illumination

A year ago, the Deluge Multinational Company, under the direction of the billionaire CEO Mitch Preston, purchased and re-opened the defunct Lorwich coal mine. Ever since, accidents and animal attacks had leaked out from the township. Then, all of a sudden, Lorwich went completely quiet, with no communication in or out; all those sent to investigate never returned.

Carnby's new client wanted to know why, so he requested Carnby to rendezvous with one of his employees, a Contact, waiting for him inside the town, by the coal mine. The Client insisted that the Contact had valuable information that would help Carnby get to the bottom of the Lorwich mystery.

However, as Carnby sets foot in the train station that would lead him to his rendezvous point, his indifference shifted to vigilance.

Primary Weapons and Abilities


Abilities- pre patch

Common Abilities:

OldCommonRes

Stamina

OldCommonSal

Health

OldCommonGunDam

Gun Damage

OldCommonReload

Reload

OldCommonRegen

Resources

OldCommonCost

Cost of skills?

OldCommonRes1

Increases maximum stamina by 10%

OldCommonSal1

Increases maximum health by 10%

OldCommonGunDam1

Increases gun damage by 5%

OldCommonReload1

Increases charging speed by 5%

OldCommonRegen1

Increases the amount of collectables by 10%

OldCommonCost1

Decreases the cost of skills by 10%

OldCommonRes2

Increases maximum stamina by 20%

OldCommonSal2

Increases maximum health by 20%

OldCommonGunDam2

Increases Gun Damage by 10%

OldCommonReload2

Increases recharge speed by 10%

OldCommonRegen2

Increases the amount of collectibles by 20%

OldCommonCost2

Decreases the cost of skills by 15%

OldCommonRes3

Increases maximum stamina by 30%

OldCommonSal3

Increases maximum health by 30%

OldCommonGunDam3

Increases gun damage by 15%

OldCommonReload3

Increases recharge speed by 15%

OldCommonRegen3

Increases the amount of collectibles by 30%

OldCommonCost3

Decreases the cost of skills by 20%

OldCommonRes4

Increases maximum stamina by 40%

OldCommonSal4

Increases maximum health by 40%

OldCommonGunDam4

Increases gun damage by 20%

OldCommonReload4

Increases recharge speed by 20%

OldCommonRegen4

Increase the amount of collectibles by 40%

OldCommonCost4

Decreases the cost of skills by 25%

OldCommonRes5

Increases maximum stamina by 50%

OldCommonSal5

Increases maximum health by 50%

OldCommonGunDam5

Increases gun damage by 25%

OldCommonReload5

Increases recharge speed by 25%

OldCommonRegen5

Increase the amount of collectibles by 50%

OldCommonCost5

Decreases the cost of skills by 30%

OldCommonRes6

Increases maximum stamina by 80%

OldCommonSal6

Increases maximum health by 80%

OldCommonGunDam6

Increases gun damage by 40%

OldCommonReload6

Increases recharge speed by 35%

OldCommonRegen6

Increases the amount of collectibles by 70%

OldCommonCost6

Decreases the cost of skills by 40%

OldCommonRes7

Increases your maximum stamina by 150%

OldCommonSal7

Increases your maximum health by 150%

OldCommonGunDam7

Increases gun damage by 80%

OldCommonReload7

Increases recharge speed by 50%

OldCommonRegen7

Increase the amount of collectibles by 100%

OldCommonCost7

Decreases the cost of skills by 60%



Class Abilities:

Template:AbilityHunterPrePatchClass



Post-patch:

Following the Patch Summer 2016 Update, the weapons become: a single Piranha. 44, the M4 submachine gun , a hunting rifle while the integrated flamethrower to the weapons is removed and is now a weapon in itself.

Hunt7
Hunt6
Hunt6
Hunt5
Hunt5
Hunt5
Hunt5
Hunt5
Hunt5
Hunt4
Hunt4
Hunt4
Hunt4
Hunt4
Hunt4
Hunt4
Hunt4
Hunt4
Hunt4
Hunt3
Hunt3
Hunt3
Hunt3
Hunt3
Hunt3
Hunt3
Hunt3
Hunt3
Hunt3
Hunt2
Hunt2
Hunt2
Hunt2
Hunt2
Hunt2
Hunt2
Hunt2
Hunt2
Hunt2
Hunt1
Hunt1
Hunt1
Hunt1
Hunt1
Hunt1
Hunt1
Hunt1
Hunt1
Hunt1
ComuniAbil
IllIconMagnum
IllIconMitra
IllIconFucile
IllIconFiamme

Appearance

  • Theodore bears a noticeably strong resemblance to his late ancestor, as mentioned in several of the narrative dialogue.
  • He featured the similar hair style to the Edward Carnby in the 2008 game.

Gallery

Appearances

Alone in the Dark: Illumination